I guess what Valve could have done is instead of allowing you to prove you own a particular SteamID, they could instead create an alias to your SteamID, which is accepted for use anywhere your regular SteamID is, for example, to retrieve your profile, or to ask the Steam API if you own one of the developer’s games, that sort of thing. That’s all the third party gets, the SteamID, which is basically just a 64-bit number that uniquely identifies the account.īecause it’s just a number, you can’t compel them to forget it. The way account-linking works is that Steam provides an API by which you can prove to a third party that you control a particular SteamID. By common design, you have to go through the linked site or account.Īs all online accounts can be recovered, if a linked one is compromised then the user can just get it back and if this is not possible then they have to contact the platform provider to have it removed. This is literally the same with any 3rd party service on the internet. The whole point of hard-linking to a different API is that the user is connecting to a different platform with alternate terms and conditions. But it's not Steam's problem if the user is banned on an external service. If I'm banned then Steam should note that down and not permit users to link a new account, but not unlinking at all is stupid. If I play EA games over Steam I pretty much use the same services as if it was directly via EA, just with a middleman. It's just creating a new account with extra steps. If people could do it via Steam then they could get banned on a different service, remove the account and then use their Steam profile to relink another account.Īs per, account security is the users responsibility no matter what service it is.ĭoesn't seem like a reasonable method. Originally posted by J4MESOX4D:You can only unlink via the party its linked to.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |